This week, we discuss different toolkits that help with VR and AR development, and more of the Oculus Quest VR experiences we’ve tried!
An Update on the Evolution of the Oculus Platform: https://www.oculus.com/blog/an-update-on-the-evolution-of-the-oculus-platform-/
Dev-related things we’ve been looking into:
XR Interaction Toolkit: https://docs.unity3d.com/Packagesemail@example.com/manual/index.html
Unity Learn Premium: https://learn.unity.com/
Our Unity tips on YouTube: https://www.youtube.com/playlist?list=PL7K1W9IVUcMVT1gRpghpiHSvQyDzroS9P
Unity VR tutorials: https://learn.unity.com/search?k=%5B%22tag%3A5900b95a090915001e654b47%22%5D
Microsoft Mixed Reality Toolkit: https://github.com/microsoft/MixedRealityToolkit-Unity
VRTK – Virtual Reality Toolkit: https://vrtoolkit.readme.io/
Oculus Unreal instructions: https://developer.oculus.com/unreal/?locale=en_US
Unity MARS: https://unity.com/products/mars
We’ve really been loving Quill:
Quill Theater on Oculus Quest: https://www.oculus.com/experiences/quest/2515021945210953/
Making ‘The Remedy’ – How A Veteran Illustrator Made one of VR’s Best Short Films With ‘Quill’: https://www.roadtovr.com/making-the-remedy-quill-daniel-martin-peixe/
Pokémon Smile turns brushing your teeth into an augmented reality adventure: https://www.theverge.com/2020/6/17/21294072/pokemon-smile-brushing-teeth-ar-augmented-reality-adventure
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