Sushi Game Jam: ArmPG!

In January, @phuson and I set out to make a game about an arm. An ArmPG, if you will. The Game Imagine that you are an arm. A disembodied arm. (The game isn’t nearly so gory as it sounds, I promise.) You’re an arm, trying to find the rest of your body. In your search,… Continue reading Sushi Game Jam: ArmPG!

12 Days of Gitmas: Merge conflicts and PRs!

On the tenth day of Gitmas, my mentee asked of me… what does “PR” mean? what’s a branching strategy, what’s this gitignore thing,push-ing, pull-ing, diff-ing,what is SSH-ing,how do I connect these,what’s this “GitHub” of which I’ve heard,Git’s ready – what then,how do I get Git set up,and could you explain Git, pretty please? Now that… Continue reading 12 Days of Gitmas: Merge conflicts and PRs!

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Our Personal Game Jam

A game prototype a month, every month, for a year. Depending on how much you’ve worked on games, this either sounds totally doable, or completely impossible. It’s practically our very own game jam! Are we absolutely nuts? Yes, yes we are. The first question is… who are we? My husband (who shall henceforth be referred… Continue reading Our Personal Game Jam