This question came from a friend, and I ended up writing such an extensive answer that I figured I’d post it here for easier reading. This is simplifying things a bit, but there are two different types of creative ventures, so the answer differs a little depending on which you mean. One type is where… Continue reading How do you develop/keep momentum with your creative ventures?
Author: Allison Day
On mental health and getting outside
For the last few months, like most of the world, my mental health has been a mess. Panic attacks and anxiety flaring up for the first time in years. Depression and hopelessness making it hard to accomplish anything. It’s been on and off – every other day I’m okay, and feeling good about the things… Continue reading On mental health and getting outside
Making Changes – our new YouTube strategy!
We knew going into 2020, that this was going to be a year of change for us. We started seriously prototyping some games. We started streaming more. We started this YouTube channel. … little did we know what 2020 had in store for us. Neither of us are working right now (thanks, COVID), so after… Continue reading Making Changes – our new YouTube strategy!
eXcess Reality Podcast, Ep. 5: VR hacks, AR acquisitions, and tutorials!

We’re not the only ones who get locomotion motion sickness in VR! https://twitter.com/tipatat/status/1277721491182780416 And then we discussed some VR hacks:VR Tunneling Techniques to prevent motion sickness in VR (Used in Google Earth when moves around) – https://github.com/sigtrapgames/VrTunnellingPro-Unityand Fixed Foveated Rendering, to optimize headsets by rendering the areas in your peripheral vision in lower resolution –… Continue reading eXcess Reality Podcast, Ep. 5: VR hacks, AR acquisitions, and tutorials!
eXcess Reality Podcast, Ep. 4: Toolkits, tigers, and toothbrushing!

This week, we discuss different toolkits that help with VR and AR development, and more of the Oculus Quest VR experiences we’ve tried! Free open-source webXR clone of Beat Saber: moonrider.xyzOur cooking channel: youtube.com/sushidaytv An Update on the Evolution of the Oculus Platform: https://www.oculus.com/blog/an-update-on-the-evolution-of-the-oculus-platform-/ Dev-related things we’ve been looking into:XR Interaction Toolkit: https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@0.9/manual/index.htmlUnity Learn Premium:… Continue reading eXcess Reality Podcast, Ep. 4: Toolkits, tigers, and toothbrushing!
Unity – tint your editor while in playmode
A really quick tip for those of you using Unity… How many times have you forgotten to stop your game when you’re in the middle of developing, or wonder why nothing’s working then realize it’s not in play mode? Well there’s an easy fix for this! You can change your settings so your Unity editor… Continue reading Unity – tint your editor while in playmode
eXcess Reality Podcast, Ep. 3: Is VR ready? Dizziness, eye problems, and what we’ve tried so far!

We have our Oculus Quest! If you missed the PS5 announcement stream, you can find the VoD here: https://www.twitch.tv/videos/647985596 Elixir was the first experience we tried on the Quest, and we loved it: https://www.oculus.com/experiences/quest/3793077684043441/ We’re starting to look into VR dev!Still planning on the VR Tray Table Jam in August: https://itch.io/jam/tray-table-vr-jamSon has started playing with… Continue reading eXcess Reality Podcast, Ep. 3: Is VR ready? Dizziness, eye problems, and what we’ve tried so far!
Just Do The Thing
I’ve always wanted to… … write a book … be a dancer … film videos … make art … develop a game … … … … but… Just do the thing. But I’m not good enough yet. You’re right. You’re probably terrible. But you know how you’re not going to get good at it? By… Continue reading Just Do The Thing
eXcess Reality Podcast, Ep. 2: VR conferences, WebXR, and temperature illusions!

Our new Oculus Quest is here! What should we download? In this episode, we started by talking about Microsoft’s Mixed Reality Dev Days.You can find the keynote video here: https://www.youtube.com/watch?v=TvVAXyiR3LYAnd after we recorded, links to all the other talks were posted here! https://docs.microsoft.com/en-us/windows/mixed-reality/mr-dev-days-sessions Then we move on to web-based XR.Read more about WebGL: https://developer.mozilla.org/en-US/docs/Web/API/WebGL_APIthree.js: https://threejs.org/babylon.js:… Continue reading eXcess Reality Podcast, Ep. 2: VR conferences, WebXR, and temperature illusions!
0 to 100 YouTube Subs: The First Three Months
We’re just over three months into our YouTube channel, and have just barely clawed our way past 100 subs (at the time of writing, we’re currently at 119). This has been simultaneously easier, but also more difficult, than we went into this expecting it to be. In the three months (and 13 days) since our… Continue reading 0 to 100 YouTube Subs: The First Three Months