On the fourth day of Gitmas, my mentee asked of me… what’s this “GitHub” of which I’ve heard? Git’s ready – what then, how do I get Git set up, and could you explain Git, pretty please? Today’s Day 4 of the 12 Days of Gitmas, and today we’re introducing you to GitHub! What is… Continue reading 12 Days of Gitmas: What is GitHub?
Category: Coding
12 Days of Gitmas: Your first Git project
On the third day of Gitmas, my mentee asked of me… Git’s ready – what then? how do I get Git set up, and could you explain Git, pretty please? Yesterday, we got Git installed on your computer. Today’s Day 3, where we’ll be setting up a super simple Git project. There are different ways… Continue reading 12 Days of Gitmas: Your first Git project
12 Days of Gitmas: Setting up Git
On the second day of Gitmas, my mentee asked of me… how do I get Git set up? and could you explain Git, pretty please? Welcome to the 12 Days of Gitmas! On Day 1, I gave you a super simple intro to what Git is. Today’s Day 2, where I’ll be helping you install… Continue reading 12 Days of Gitmas: Setting up Git
12 Days of Gitmas: Intro to Git
On the first day of Gitmas, my mentee asked of me… could you explain Git, pretty please? Welcome to the 12 Days of Gitmas! This twelve-part series will introduce you to Git, and teach you how to use it. This series is aimed towards people who are new to Git or may have never heard… Continue reading 12 Days of Gitmas: Intro to Git
Game Dev: Properties
tldr: they’re called properties You know the most frustrating thing ever as a dev? (Even more frustrating than having to name things?) Not knowing the right search terms. I was trying to figure out how to have one of those little customizable fields in the Unity component editor. You know, the ones where you can… Continue reading Game Dev: Properties
Game Dev: Box Collider problems
tldr: box collider != box collider 2d. facepalm So I’m dipping a toe into gamedev. Actually I started about a year ago – learning Unity, doing alllll the tutorials, all that. And then I stopped for a while because life (and, you know, actual paying work) and now I’m back. And of course I’ve forgotten… Continue reading Game Dev: Box Collider problems
Microformats – What are they, and why are they important to my website?
In a perfect world, search engines would have human-like intelligence. You could ask them a question, and they would actually provide results with the perfect answer. They could look at a website, and understand exactly how the images related to the words, or what every element on every webpage is. Unfortunately, we don’t live in… Continue reading Microformats – What are they, and why are they important to my website?
WordCamp LA 2010
On September 11, 2010, WordCamp LA happened at Loyola Marymount University, in Westchester, Los Angeles, CA. WordCamp is a conference that has presentations about all things WordPress. Oh… and guess what? I was one of the presenters! My presentation was about Web Development for Beginners: Decoding the Code Behind Your WordPress Theme… same sort of… Continue reading WordCamp LA 2010
HTML/PHP: Sidebars, and What Have YOU Done Lately?
The sidebar is all sorts of useful. There’s no limit on the number of different sorts of things that could go in a sidebar. Your RSS button? Definitely. Ads? For sure! A video? Heck, why not? You can even have multiple sidebars… one on each side of your content, or two right next to each… Continue reading HTML/PHP: Sidebars, and What Have YOU Done Lately?
HTML: Footer
For the last few weeks, we’ve been talking about the header of your website. So what’s next? Well, there’s the content section of you website, which changes on every page, and the sidebar, which can get complicated as well. So I thought this week, we’d take a little break and talk about the footer –… Continue reading HTML: Footer